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Thursday, May 20, 2010

R&D Schooling fish in 3dsmax

After a few days doing some test, finally i found the way to create auto turning animation for the fish. This is still very simple solution using bend modifier driven by script controller, but in my opinion its really effective way for massive object. Because after i satisfy with the result i can collapse the animation and convert to keyframe to reduce the computation. Its not finished yet, i will update in some part to improve the quality.

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